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At a VR conference in May, Oculus made headlines by begrudgingly confirming that yes, there will probably be porn on the Oculus Rift.
“The Rift is an open platform,” Oculus co-founder Palmer Luckey said of the PC-connected virtual reality headset. “We don’t control what software can run on it.”
With Oculus owner Facebook’s long track record of blocking adult content on its network, one can forgive the pornography connoisseurs for being concerned when, just a few weeks later, Oculus announced that it had created a snazzy hub for VR apps on the Rift called Oculus Home.
More recently, Facebook has also attempted to turn the platform into a walled garden for Web content. Surely, a controlled environment like Oculus Home would follow this trend and block out racier VR experiences, right?
Don’t worry! As Oculus VP of product Nate Mitchell confirmed to PC Gamer this week, Oculus can no more restrict PC users to its own app store than Facebook can stop you from jumping to Twitter. Oculus Home will be just one of many options to purchase VR content.
“If we’re making it, we want to sell it through our own store,” Mitchell said. “But there will be stuff you can buy directly from developers, for example.”
He characterized it as a philosophical stand, but it’s also likely a function of the technical legacy of Windows PCs (which Oculus will be focusing on first) over younger mobile devices, where “walled garden” app stores have thrived.
Indeed, on the Samsung Gear VR — Oculus’ high-end mobile VR device — everything will be funneled through Oculus Home, Mitchell said.
This article originally appeared on Recode.net.