Sony’s virtual reality headset, Project Morpheus, will ship to consumers in the first half of 2016, the company said today at an event near the Game Developers Conference.
What that final consumer version will look like is still TBD, but the company unveiled another prototype for developers at the event with improved specs. The latest prototype features a 5.7-inch OLED screen and the ability to track wearers’ motion in 360 degrees, matching the capabilities announced for the Oculus Rift in September.
New demos for the device, which connects to the PlayStation 4, run natively at 120 frames per second, which makes motion sickness less likely.
Re/code was not invited to the private press event, and then was turned away at the door after we learned the location anyway (because of course we did). Officially, the reason was that the briefing came together at the last minute, but the real reason might have been us calling Sony’s ugly smart glasses ugly.
At press time, those smart glasses continue to be ugly.
No price was announced for the (debatably) sleeker Morpheus. Chief competitor Oculus has not yet announced a release window for its flagship headset, the Rift, while new entrants Valve and HTC say their VR headset will be out in time for 2015 holiday shopping.
This article originally appeared on Recode.net.