The digital games market contracted slightly last month, from an estimated $1.03 billion in revenue in January down to $959 million in February, according to digital gaming research firm SuperData. Year over year, revenue for downloadable content on PCs and consoles rose 15 percent to $291 million, and sales made within free-to-play social, mobile and MMO games rose 10 percent to $585 million. However, since last February, paid MMO subscriptions have fallen nearly 20 percent to $82 million for the month. SuperData predicted that overall digital revenue will be back up next month thanks to downloadable content in EA’s new Xbox and Windows game Titanfall.
This article originally appeared on Recode.net.